![]() ![]() Now if you have a Paladin Fantasy, Paladins are champions, which means they are extrmemly competative. When you use terms like tank, you miss the whole point of Roll playing in general and are using an MMO created trope that seperates the world into 3 minimal rolls, tank healz and dps. The Sword and the Shepherd (Kind Wayfarers: FoD +heal for allies) Sworn Enemy (+10 accuracy and +20% damage against single enemy)ġ2. ![]() Weapon and Shield Style (+deflection, +reflexes)ħ. Zealous Endurance (+aura damage reduction)Ħ. Superior Deflection (+deflection) / Cautious Attack (+deflection)Ĥ. Weapon and Shield Style (+deflection, +reflexes)ġ2. Hastening Exhortation (+ attack speed for ally)ġ1. Reinforcing Exhortation (+ deflection for ally)ĩ. Liberating Exhortation (suspends disables on ally)ħ.ĝeprive the Unworthy (suspends enemy buffs)Ĩ. ![]() Elcga: stacks with greater lay on hands: +10 deflection bonus on ally)ĥ. Race: Moon Godlike (Silver Tide: extra healing)ģ. Weapon and Shield Style (+deflection, +reflex) Sworn Enemy (+10 accuracy and +20% damage against single enemy)ġ0. Order: Goldpact Knights / Darcozzi Paladiniĥ.Ğnduring Flames (Goldpact Knights, FoD +burn DoT) / Fires of Darcozzi Palace (Darcozzi Paladini, FoD +burn DoT)Ĩ. Race: Fire Godlike (Battle-Forged: burn DoT) Role: Smite/Front Line/Aura Support/Healer Inspiring Triumph (+deflection on allies per finish)ġ2.Ğnvenomed Strike (+poison damage, RP reasons) / The Black Path (synergy with IT, RP reasons) / Savage Attack (+damage, RP reasons) / Weapon and Shield Style (+deflection, +reflex) Sworn Enemy (+10 accuracy and +20% damage against single enemy)ġ1. Spirit of Decay (increases corrode DoT and damage)ĩ. Remember Rakhan Field (Bleak Walkers: + FoD corrode dmg)Ħ. Scion of Flame (increases burn DoT and damage)ĥ. Race: Death Godlike (Death's Usher: synergy with Inspiring Triumph)Ĥ. Role: Finisher/Smite/ Front Line /Aura Support PS Numbers do not indicate a specific level, and they are completely arbitrary. Some skills, which I really liked but thought they will probably work better on a Fighter are the Interrupting Blows (higher chance for cast disrput) and Hold the Line (+1 engagement limit). ![]() :-)īelow I have highlighted some builds I was thiking of. Well people may come up and tell me that I am completely wrong here. After watching youtube videos I came up to the conclusion that you can choose a skill/per level, while some skills are only available at higher levels. To make things worse, it seems PE wikia for Paladins is not up-to-date. Well, what if you have a Paladin fantasy like me and you really want to roleplay them, but at the same time your nerd side is being distracted by their inefficiency? Well, we got to try our best to make them work.īefore communicating my ideas, I would like to put it as clear as I can, that I was not a beta tester, and I have no clear understanding how the leveling system works. So let's star! Just like always in DnD Paladin class seems to be lacking behind. As for me, I love both, and I dislike MMORPGs, so I say maybe you want to give builds a chance. If you belong to the people that think that builds and roleplaying can never match together, then surely this discussion is not for you. ![]()
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